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Re: Bugs and Problems

Posted: Fri Nov 09, 2018 5:38 pm
by Stizok
Thank you for looking into this Control.

PoK seems to run better now. At least I can zone through. HoH however, still stops working after a while. Right now, I am standing at the trial location and want to buff, but after a few casts (sometimes just 1), I cannot cast anymore. Quest giver Alkeson Garn doesn't respond to me. When I reboot or wait several minutes, he responds and I would be able to start the trial. However, soon after, the world stands still. Other zones, PoTactics e.g., work flawlessly.

The behaviour is not the same on all accounts. Some are more responsive, or at least, it takes longer until their world freezes. However, as long as my tank account doesn't work, I am sorta stuck, and currently I don't get response from the quest giver at all, even after a relog.

Re: Bugs and Problems

Posted: Sat Nov 10, 2018 1:50 pm
by Control
Specific zones breaking for specific characters is a bit of a mystery problem that I haven't been able to unravel sadly :( HS is a common one as Jim mentioned, and I've never really been able to solve (or even reliably reproduce) the problem.

Just some random troubleshooting to see if we can find a workaround:
-Do all of your characters desync, and it's just a matter of how quickly? or are some immune?
-Does the desync happen if you're in HoH but don't start the quest?
-Does it happen if another character starts the quest?

Re: Bugs and Problems

Posted: Thu Nov 29, 2018 11:02 pm
by Stizok
Did Fennin Ro event today. After hours of clearing the way, at the very end, where there are the two guards next to the chair, one of them (not the warlord, the one on the left side) despawned at around 50%. Then killed warlord. And then Fennin wouldnt spawn. :-(
That was about 30 mins ago. Still standing in the room right now. But will need to log soon.

Re: Bugs and Problems

Posted: Tue Dec 11, 2018 4:36 am
by Necx999
This I posted this in normal forum but oh well.. I'll re-post here for visual clarity.


Doing Cleric Epic today. got all parts gathered minus turn ins.. Started to do turn in's after fighting Ixiblat Fir got scepter gated cleric to TD Had him bound there to save trip running.

Turned in Scroll and Scepter to Omat Vastsea.. she did not spawn in the inn like normal.. I was able to /tar Natasha whitewater but unable to reach or see her.. I think she got trapped under the world? This first turn in Worked fine she spawned in the room and no problem. However since there isn't a way to respawn her unless redoing it again (ugh) The line of quest is toast because I need to hand in the note to Natasha after I got the orb of clear water from Omat..

Char: Draxtort

(i've decided to do my other cleric's epic start to see if maybe if she spawns in td after first couple turn in's i can just turn Drax's turn in also while she is up.. but.. longs hot I really don't want to redo it from start again since I already killed Queen and ixibalt..)

Another issue is can't get to Timorous deep from OT boat.. I stood on boat it goes out to map zoneline of TD and back to dock.. I was levi so i tried running out past zone line but it didn't let my warrior Warcx do it like it did my cleric the first time.. I also got message a large warp was detected? Guess from zone line push back? dunno.. I would like to see a npc transport you to TD from OT dock if possible.

Re: Bugs and Problems

Posted: Tue Dec 11, 2018 4:15 pm
by eustaceoshea
Sitting on a horse doesn't give the super-fast regen that normal sitting gives.

Re: Bugs and Problems

Posted: Sat Dec 22, 2018 6:14 am
by Stizok
Hello

Did Xegony this evening with some friends. Got flag and thingie to combine on all toons. However, afterwards mage's was gone. The whole zone was quite laggy most of the time. Maybe that was the issue. Or maybe I just stood too far away on the hail, after all it worked fine on the other hails.
Anyway, if possible, I would like to request the Xegony flag for my mage Tpinski. Best prove she was there is, she got Xegony's shirt.

Thank you very much.

Stizok/Tpinski

Re: Bugs and Problems

Posted: Sat Dec 22, 2018 2:39 pm
by Necx999
Stizok wrote:Hello

Did Xegony this evening with some friends. Got flag and thingie to combine on all toons. However, afterwards mage's was gone. The whole zone was quite laggy most of the time. Maybe that was the issue. Or maybe I just stood too far away on the hail, after all it worked fine on the other hails.
Anyway, if possible, I would like to request the Xegony flag for my mage Tpinski. Best prove she was there is, she got Xegony's shirt.

Thank you very much.

Stizok/Tpinski


Can confirm also she was in my group last night :)

Re: Bugs and Problems

Posted: Mon Dec 24, 2018 8:44 pm
by Stizok
Group Expedition: Sewers of Nihilia, the Crematory
http://everquest.allakhazam.com/db/ques ... quest=7585

When the four named spawn in the incineration room, all my 6 clients crashed. Relogged, was dead, but could run back and complete trial.

When I did it again (right now), they are not spawning at all. :-(

EDIT: Found a solution: when collecting the items again, with a character that hasn't done it before, it works.

Re: Bugs and Problems

Posted: Sun Jan 13, 2019 12:25 pm
by Stizok
I know GoD zones are untested and provided as is. I can give some feedback anyway.
KT: Had a naked corpse disappearing twice whilst I had it on /corpsedrag and zoned into an instance.

Re: Bugs and Problems

Posted: Sun Jan 13, 2019 5:04 pm
by Control
Thanks for the feedback! It's good to compile the bugs or issues as people run into them. No idea when I'll ever get time to dig into GoD fixes, but it's great to build the list nonetheless :)

Re: Bugs and Problems

Posted: Sun Jan 13, 2019 9:18 pm
by Kopek
@control
If you could just turn the flags on for not dropping items on death and no lost xp that would help Kod’Taz / Ikkinz and likely above where currently its not. I would imagine that’s a pretty quick toggle in the database but I could be wrong. Thanks!

Re: Bugs and Problems

Posted: Mon Jan 14, 2019 3:48 pm
by Control
Kopek wrote:@control
If you could just turn the flags on for not dropping items on death and no lost xp that would help Kod’Taz / Ikkinz and likely above where currently its not. I would imagine that’s a pretty quick toggle in the database but I could be wrong. Thanks!


It should have already been done, but it looks like I missed a flag. So it's either fixed now, or something isn't working and it's a problem we'll be stuck with for a while :)

Re: Bugs and Problems

Posted: Mon Jan 14, 2019 5:48 pm
by Kopek
Alright I’ll check it out and suicide later lol

Re: Bugs and Problems

Posted: Sat Jan 19, 2019 12:55 pm
by Stizok
KodTaz

Summoner Event.
http://everquest.allakhazam.com/db/ques ... quest=7594

Did event until the two bosses are up in the end.

According to Allak "Hexxt Chaos Provoker" should hit for 2'400. However he hits me for 5'500 with defensive up and 17% shielding. Got him to 90% in about 2 minutes using up most discs I had with 8 toons, and that was the end. Also casts/procs a 5'700 dd. Looks almost like he is beafed up rather than tuned down.

Re: Bugs and Problems

Posted: Tue Feb 05, 2019 8:02 pm
by Kobex
Being able to play some GoD zones has been great, especially since I never experienced them on Live. My heartfelt thanks go out to the team for enabling this, even if it's for a limited time! With naked corpse runs and experience loss no longer being an issue, I have run into only one cumbersome mechanic I'd like to add to the GoD wish list.

It looks like in the Ikky 3 raid, there are 4 mobs that each need to be killed by a specific class. The problem is the class list appears to be taken from the list of all classes, as opposed only those classes that are in the raid. Unless it was changed since my attempt a few weeks back, I did personally verify this. The 2nd mob I tried to kill appeared to be for a class I didn't have.

Even if you group up with others to take it down, you'd have to group with people having specific classes available. In that case you're still unlikely have every class present, and thus would be susceptible to RNG to complete the raid. If you had 12 of the 16 classes present, you'd still have almost a 70% chance to be unable to complete the raid.

If it's not trivial to alter the spawn pool for those mobs dynamically, perhaps there's another workaround that would allow the raid to be completed.

Again, a huge thank you for the unexpected holiday gift. You guys are the best!

Re: Bugs and Problems

Posted: Sat Jun 15, 2019 12:37 am
by Anomander Rake
Hi just started here yesterday. This is minor in the grand scheme of things, but my Dark Reaver is procing Rich's Test spell instead of Steal Strength.

Image

Re: Bugs and Problems

Posted: Sat Jun 15, 2019 3:36 am
by Anomander Rake
Cancel that, upgraded the Dark Reaver and still getting this buff. No idea where it comes from then.

Re: Bugs and Problems

Posted: Fri Jun 21, 2019 5:26 pm
by cassmoneys
Hi and thanks for this running this amazing server! I ran into a problem with the Shaman AA, Call of the Ancients. When I use the ability it says, Unable to find data for pet WARDShamanPet1. Not sure what I'm missing here. *did a quick search and saw what I thought might be the case, it's for xpac not used, if possible can I get the AA's refunded on Belsnickel for that AA. Thank you.

Re: Bugs and Problems

Posted: Wed Jun 26, 2019 12:12 am
by Lemming
Got the Vibrating Gauntlets of Infuse from Overking in Chardok the other day. Equipped them on my cleric and decided to click them to see what the hammer looked like and the item completely poofed - no hammer. Was nice to see them (don't recall ever seeing them drop on live), but not super broken up about it, just reporting.

For however it may help, I had them equipped on a Froglok Cleric (level 59 at the time I believe) when I right clicked. The gloves poofed (as expected) but hammer didn't appear. No other items were on my cursor at the time and I had bag space free. No messages appeared in chat (seems there was a LORE bug on live for a time where you got an error in chat). Used them while in PoK.

Re: Bugs and Problems

Posted: Sun Jun 30, 2019 9:55 pm
by cassmoneys
VOID post

Re: Bugs and Problems

Posted: Fri Jul 05, 2019 5:10 pm
by cassmoneys
Berseker epic final fight seems to be bugged, the final boss depops after the final wave saying, Aha! My minions have defeated you! I don't know what I am doing wrong or a work around this. 4th attempt, 1k a trigger, don't care about the plat just wondering how to get my epic, I have 3 other zerkers who are waiting to do this fight as well. heh.

Re: Bugs and Problems

Posted: Fri Jul 05, 2019 7:14 pm
by cassmoneys
cassmoneys wrote:Berseker epic final fight seems to be bugged, the final boss depops after the final wave saying, Aha! My minions have defeated you! I don't know what I am doing wrong or a work around this. 4th attempt, 1k a trigger, don't care about the plat just wondering how to get my epic, I have 3 other zerkers who are waiting to do this fight as well. heh.
If you hail him after the 4th wave I think it resets him to not bug out. I was able to finish the epic, woot.

Re: Bugs and Problems

Posted: Fri Jul 05, 2019 8:47 pm
by cassmoneys
Nope still depopped, had agro on random mobs might have been the cause. not sure.

Re: Bugs and Problems

Posted: Sun Jul 14, 2019 1:17 am
by cassmoneys
hiya! Working on some tailoring and went to grab some "Evergreen leaf" from Gfay, they should be a ground spawn but are way high up in the air and lil ole me can't quite reach them. Trying to farm to 'crown of deceit' and this path would be quicker than the other methods. Thanks!